
Heroes will also each have their own set of Weapons, Armor, and Skills available to them and may develop Quirks overtime further affecting the dynamic of the game.

This also plays an important role on how the whole party interacts with any in-game events, circumstances and environments and how heroes may interact with each other, affecting their relationships and stress. A party will consist of four Heroes and depending on their personality type, will react uniquely to different circumstances. Heroes are the games main characters that players may select to create their party.

Leper is a Hero (Class) in Darkest Dungeon 2. I'm not a fan of Revenge due to it being a double edged sword and reducing his defences, but since it has an accuracy self buff, it could prove useful."When pain is accepted, strength flows in abundance." Intimidate for debuffing enemy attack power Solemnity for HP heal and resists to bleed, blight, stun, and move Withstand for 25% Prot and some stress heal

Man at Arms also has a battle skill buff that increases an ally's accuracy, so using that on the Leper would be helpful.įor which skills to have on the Leper, I usually have Chop and Hew for offensive purposes, and as for the last two, I think any two from Withstand, Solemnity, and Intimidate are good. I've not yet figured out how to make a Leper good in the Champ runs, but anything that can buff his accuracy can help, like trinkets, and the camping skills that many characters have (pretty sure Vestal has one that buffs accuracy). For Champion runs though it's hard due to many enemies having a high dodge chance. For Apprentice and Veteran dungeons you can mitigate that by simply upgrading his offensive skills to give them a higher accuracy.
